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RPG DPS Calculator

Calculate average DPS, critical hit contribution, and buffed damage output for RPG characters and builds.

Base damage per hit without critical hits.
Critical hit damage multiplier (2.0 = 200% = double damage).
Number of attacks/hits per second.
Extra % damage from buffs, gear bonuses, or elemental reactions.

Results

DPS2,250.0
Avg Hit Damage1,500.0
Crit Damage Contribution33.3%
DPS at 100% Crit3,000.0

📖What is it?

DPS (Damage Per Second) is the expected average damage output per second accounting for critical hit chance and multiplier. The formula uses the expected value of a random crit: avg hit damage = base x (1 + crit rate x (crit multiplier - 1)). Buffed DPS then multiplies by attack speed and bonus damage modifiers.

🎯How to use

Enter your base damage per hit (from your character stats), critical rate %, critical multiplier, attacks per second, and any additional damage bonus percentage. The calculator shows your theoretical average DPS, and compares it to the theoretical maximum at 100% crit rate.

💡Example scenario

Base damage 1,000, 50% crit rate, 2.0x crit multiplier, 1.5 attacks/second, 0% bonus: avg hit = 1,500, DPS = 2,250. At 100% crit with same setup: DPS = 3,000. Current crit rate gives 75% of maximum possible DPS.

🏆Pro tip

The crit ratio rule in many games suggests keeping crit rate and crit damage balanced. For a 2.0x crit multiplier, 50% crit rate gives 75% of 100% crit DPS — very efficient. Increasing crit rate from 50% to 100% at 2.0x multiplier doubles the crit contribution. Always compare upgrades with the same DPS formula to make data-driven gear decisions.